public class FEAnimationIdPlayer : MonoBehaviour { // Animation dictionary to store animations with their IDs public AnimationDictionary animationDictionary = new AnimationDictionary();
// Method to add an animation to the dictionary public void AddAnimation(string id, AnimationClip animation) { animationDictionary.Add(id, animation); } } To play an animation, use the PlayAnimation method and pass in the animation ID. FE Animation Id Player Script
void Start() { // Get the Animator component animator = GetComponent<Animator>(); AnimationClip animation) { animationDictionary.Add(id
// Current animation ID private string currentAnimationId; } } To play an animation
// Loop the animation animator.Play(animationClip.name, 0, 0, loopCount); } else { Debug.LogError("Animation ID not found: " + animationId); } } Adjust the speed of animations using the SetAnimationSpeed method.
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